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Keywords: iphone
Your search found 54 books
Now viewing Books 1 - 25
In stock items ship IMMEDIATELY.
Other titles usually ship within 2-3 days.

3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software
Tony Mullen2010
CONTENTS: 1 Getting Started with 3D Development for the iPhone.@p2 Introducing Graphics Programming in SIO2.@p3 Saying Hello to the Blender/SIO2/iPhone World.@p4 Going Mobile with SIO2.@p5 Extending Interactive Feedback with Picking and Text.@p6 Creating an Immersive Environment in SIO2.@p7 Props and Physical Objects.@p8 Animating a Character.@p9 Widgets and More.
Sybex - WILEYISBN-10: 0470574925
ISBN-13: 9780470574928
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

Beginning iPhone 2 SDK Development
MARK2008

Beginning iPhone 2 SDK Development is the second beginning level book from Apress that is written for developers who want to program Apple's iPhone, this time focusing on how to take advantage of the powerful new SDK that Apple are due to release in th,

SPRINGER VERLAGSISBN-10: 1430216261
ISBN-13: 9781430216261
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

Beginning iPhone SDK Programming with Objective-C
Wei-Meng Lee2010
Wrox - WILEYISBN-10: 0470500972
ISBN-13: 9780470500972
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

Best Camera Is The One That's With You, The: iPhone Photography by Chase Jarvis
Jarvis, Chase2010
New Riders Press - PEARSONISBN-10: 0321684788
ISBN-13: 9780321684783
  PGS: N/AList: 19.99     YOUR PRICE: 18.99

Building iPhone Applications with Titanium : The Official Guide to the Appcelerator Titanium Mobile Platform
Nolan Wright (CTO Appcelerator)2010
With Titanium, web developers can build native iPhone apps using just their existing skills in HTML, CSS and JavaScript *iPhone is the hottest mobile device on the planet, and programmers everywhere want to write applications for this new platform *Writing applications for the iPhone usually requires developers to learn the Objective-C programming language *With Appcelerator's free Titanium Mobile Platform, developers can create iPhone applications using their existing skills in HTML, CSS and JavaScript - no Objective-C required *Titanium applications are not web apps running in the iPhone browser. They are real, native iPhone applications and can be sold via the App Store *This official guide is written by, and supported by the Titanium team at Appcelerator
WileySISBN-10: 047066083X
ISBN-13: 9780470660836
  PGS: 352List: 49.99     YOUR PRICE: 47.49

Capturing Better Photos and Video with your iPhone
Lonzell Watson ( )2010
Offers unique advice for taking great photos and videos with your iPod or iPhone!

Packed with unique advice, tips, and tricks, this one-of-a-kind, full-color reference presents step-by-step guidance for taking the best possible quality photos and videos using your iPod or iPhone. Top This unique book walks you through everything from composing a picture, making minor edits, and posting content to using apps to create more dynamic images. You’ll quickly put to use this up-to-date coverage of executing both common and uncommon photo and video tasks on your mobile device. *Presents unique advice for capturing the best possible photos and videos with your iPod or iPhone *Shares tips, tricks, and techniques on everything from composing a photo, making edits, posting content, and using applications

Full color throughout, Capturing Better Photos and Video with Your iPod or iPhone gets you well on your way to making the most of your mobile device’s photo and video capabilities.

WileySISBN-10: 0470638028
ISBN-13: 9780470638026
  PGS: 0List: 19.99     YOUR PRICE: 18.99

Cocoa Touch for iPhone OS 3
Jiva DeVoe2009

Cocoa Touch for iPhone® OS 3

Jiva DeVoe

Developer Reference

www.wileydevreference.com

Create dynamic applications for the iPhone

Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer's guid CONTENTS: Preface.@pAcknowledgments.@pPart I: Getting Started with the iPhone.@pChapter 1: Getting to Know Your Tools.@pChapter 2: Building a Basic iPhone Application.@pChapter 3: Exploring the Simulator in Depth.@pPart II: Building GUIs.@pChapter 4: Understanding

WileyISBN-10: 0470481072
ISBN-13: 9780470481073
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

Core Animation: Simplified Animation Techniques for Mac and iPhone Development
Zarra, Marcus
Long, Matt
2010
Addison-Wesley Professional - PEARSONISBN-10: 0321617754
ISBN-13: 9780321617750
  PGS: N/AList: 44.99     YOUR PRICE: 42.74

Core Data for iPhone: Building Data-Driven Applications for the iPhone and iPod Touch
Isted, Tim2011
Addison-Wesley ProfessionalISBN-10: 0321670426
ISBN-13: 9780321670427
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

Developing Hybrid Applications for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone
Barney, Lee S.2009
Addison-Wesley Professional - PEARSONISBN-10: 0321604164
ISBN-13: 9780321604163
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

How to Do Everything iPod, iPhone & iTunes, Fifth Edition, 5th Ed.
Hart-Davis, Guy2009
McGraw-Hill Osborne MediaSISBN-10: 0071630244
ISBN-13: 9780071630245
  PGS: N/AList: 24.99     YOUR PRICE: 23.74

How to Do Everything with Your iPhone
Chen, Jason
McGraw-Hill Osborne MediaSISBN-10: 0071497900
ISBN-13: 9780071497909
  PGS: N/AList: 24.99     YOUR PRICE: 23.74

Incredible iPhone Apps For Dummies®
Bob LeVitus2010
For Dummies - WILEYISBN-10: 0470607548
ISBN-13: 9780470607541
  PGS: N/AList: 16.99     YOUR PRICE: 16.14

iPhone & iPod touch QuickSteps, 1st Ed.
Spivey, Dwight2010
McGraw-Hill Osborne MediaSISBN-10: 0071634851
ISBN-13: 9780071634854
  PGS: N/AList: 19.99     YOUR PRICE: 18.99

iPhone 3D Game Programming All In One, 1st Ed.
Jeremy Alessi2011
Contents: Introduction. Chapter 1: Technical Basics. Chapter 2: Apple Developer Program. Chapter 3: Unity Fundamentals. Chapter 4: Unity User Interface. Chapter 5: Unity Programming. Chapter 6: Creating a Game Concept. Chapter 7: Prototyping That Concept. Chapter 8: Taking Advantage of the Platform. Chapter 9: Debugging With Unity Remote. Chapter 10: Polishing a Prototype. Chapter 11: Uploading With iTunes Connect. Chapter 12: User Feedback and Updates.
This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.
Course Technology PTR - CENGAGEISBN-10: 1435454782
ISBN-13: 9781435454781
  PGS: 306List: 39.99     YOUR PRICE: 37.99

iPhone and iPod touch Development: Your visual blueprint for developing apps for Apple's mobile devices
Richard Wentk2010
Visual - WILEYISBN-10: 047055651X
ISBN-13: 9780470556511
  PGS: N/AList: 29.99     YOUR PRICE: 28.49

iPhone Application Development All-In-One For Dummies®
Neal Goldstein2010
For Dummies - WILEYISBN-10: 0470542934
ISBN-13: 9780470542934
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

iPhone Application Development For Dummies®, 3rd Edition
Neal Goldstein2010
What the book covers: You don't need high-level programming skills to create iPhone apps. iPhone Application Development For Dummies 3e walks you through the fundamentals for building a variety of applications using Apple’s developer tools and covers the critical steps for creating applications that get accepted into the App Store.

·         Apple's open SDK for the iPhone allows any developer to create iPhone applications

·         This guide helps you develop new applications for use on your own iPhone or for release to other iPhone and iPod Touch users

·         Covers small and large-scale application development

·         Shows how to develop using Apple’s developer tools

·         Enables both novice and experienced programmers to leverage the marketing power of the open iPhone SDK

·         Covers the universal code feature that allows you to develop apps and port them from the iPhone to the iPad and back

For Dummies - WILEYSISBN-10: 0470879963
ISBN-13: 9780470879962
  PGS: 0List: 29.99     YOUR PRICE: 28.49

iPhone Book (Covers iPhone 3G, Original iPhone, and iPod Touch), The
Kelby, Scott
White, Terry
2009
Peachpit Press - PEARSONISBN-10: 0321577833
ISBN-13: 9780321577832
  PGS: N/AList: 19.99     YOUR PRICE: 18.99

iPhone Book, The: How to Do the Things You Want to Do with Your iPhone
Kelby, Scott
White, Terry
2008
Peachpit Press - PEARSONISBN-10: 0321534107
ISBN-13: 9780321534101
  PGS: N/AList: 24.99     YOUR PRICE: 23.74

iPhone Developer's Cookbook, The: Building Applications with the iPhone 3.0 SDK
Sadun, Erica2010
Addison-Wesley Professional - PEARSONISBN-10: 0321659570
ISBN-13: 9780321659576
  PGS: N/AList: 44.99     YOUR PRICE: 42.74

iPhone Developer's Cookbook, The: Building Applications with the iPhone SDK
Sadun, Erica2009
Addison-Wesley Professional - PEARSONISBN-10: 0321555457
ISBN-13: 9780321555458
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

iPhone For Dummies®, 4th Edition
Edward C. Baig; Bob LeVitus2010
*
What the book covers: Getting started with your iPhone, mastering the multitouch interface, synchronizing your data, making and receiving phone calls, texting, working with the calendar, setting up iTunes and your iPhone, finding and watching videos, taking great pictures with your iPhone, browsing the Internet, sending and receiving E-mail, finding a person, place or thing with GPS maps, organizing and managing your photos, buying music and videos from the iTunes store, browsing and downloading applications from the App Store, protecting your information, troubleshooting, and more.
*
Updated coverage: This new edition will have approximately 20-30% new content, this includes coverage of Apple’s new iPhone hardware and iPhone OS software.
*
Series features: Information presented in the straightforward but fun language that has defined the Dummies series for more than nineteen years.
For Dummies - WILEYSISBN-10: 0470878703
ISBN-13: 9780470878705
  PGS: 0List: 24.99     YOUR PRICE: 23.74

iPhone for Programmers: An App-Driven Approach, 1st Ed.
Deitel, Paul
Deitel, Harvey
Deitel
2010
Illustrations          xvii
Preface          xxvii
Before You Begin          xxxiii


Cha
Prentice Hall PTR - PEARSONSISBN-10: 013705842X
ISBN-13: 9780137058426
  PGS: N/AList: 39.99     YOUR PRICE: 37.99

iPhone Fully Loaded, 2nd Edition
Andy Ihnatko2008
CONTENTS: Introduction.@pPART I: THE BASICS OF CONTENT.@pChapter 1: Remedial iTunes.@pChapter 2: How to Make 8 Gigabytes Seem Like 80, 16 Seem Like 600.@pPART II: THE REAL WORLD.@pChapter 3: Ripping CDs.@pChapter 4: Ripping DVDs.@pChapter 5: Old Home Video.@pChapter 6: Glorious Television.@pChapter 7: Radio.@pChapter 8: Comics.@pPART III: THE INTERNET.@pChapter 9: News, Blogs, and Bookmarks.@pChapter 10: What a Friend We Have in RSS.@pChapter 11: The Web, for Keeps.@pChapter 12: Podcasts.@pChapter 13: Downloading Music from Places Other Than iTunes.@pChapter 14: Audio Streams.@pChapter 15: Internet Videos.@pChapter 16: Books and Huge-ish Documents.@pPART IV: THE OFFICE.@pChapter 17: Calendars and Contacts.@pChapter 18: Clippings, Notes, and Lists.@pChapter 19: Putting Any Damned File You Want on Your iPhone.@pChapter 20: Picture That.@pChapter 21: E-Mail.@pChapter 22: Spreadsheets and Databases.@pIndex.
WileyISBN-10: 0470428767
ISBN-13: 9780470428764
  PGS: N/AList: 19.99     YOUR PRICE: 18.99

Your search found 54 books
Now viewing Books 1 - 25
In stock items ship IMMEDIATELY.
Other titles usually ship within 2-3 days.

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Opamp Technical has one of the largest selections of technical books in the country. Our bookstore was started over 20 years ago. We supply all types of professional & educational technical books to individuals, government agencies, schools, corporate libraries, & many industries.
 

OPAMP Technical Books
1033 N. Sycamore Avenue
Los Angeles, California    90038   USA
800-468-4322 / 323-464-4322     FAX 323-464-0977
Copyright © 1997-2007 Opamp Technical Books, Inc.